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" width="8" height="8"/> Daedalus PSP R5 Released
mvi
Jun 15 2006, 10:55 AM
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StrmnNrmn has posted a new version of Daedulus, release 5 on his blog.

Changelist:

[+] New DynaRec engine, resulting in significant performance improvements
[+] New front end - ability to toggle a couple of options (more to come)
[+] Save game first pass (eeprom4k, eeprom16k and mempak)
[^] Various interpreting engine optimisations
[~] Use .png fileformat for background images, save ~380KB
[~] Stripped out unnecessary code, save ~250KB

QUOTE
By far the most substantial change was the addition of the new dynarec engine. As detailed in previous posts, this is still some way from completion but is already providing significant benefits (around a 2x increase in speed in many roms).

I've also added the groundwork for a new front end and implemented a first-pass of the savegame system. The savegame support isn't fully tested so I'm expecting a few teething problems - please post any bug reports on the sourceforge site (preferably!), the comments page or email me (check the readme.txt..)
DeathSeeker
Jul 7 2006, 01:56 PM
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i have a 2.6 does it work on that version? if so... how do i install it to my psp?
mvi
Jul 7 2006, 03:01 PM
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Unfortunately I don't think you can, I recently downgraded my psp from 2.6 to 1.5 and installed V5 of Daedalus which works fine.

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